Game & Level Designer
Delivery Run (2021)
3D Side-scrolling Runner
Delivery Run was designed and developed for a collaborative project during my second year at university. It is a game of one level, including pickups, a drone enemy, and obstacles in the environment. I was working as a junior game designer and technician, also in charge of the source control. It was my first time working with other roles that I learned about communication, workflow, presentation, attitudes, and different responsibilities in a team.
Game Design (drone projectiles, level obstacles, pickups and abilities)
Created and implemented gameplay features (all drone projectiles and pickups, most obstacles)
Debugged other features (character movement, respawn and dropping box mechanic)
Source control
Cleaned and tidied up directories and folders
Duration
~9 weeks
Engine
Unreal Engine 4