Game & Level Designer
Delivery Run (2021)
3D Side-scrolling Runner
Delivery Run was designed and developed for a collaborative project during my second year at university. It is a game of one level, including pickups, a drone enemy, and obstacles in the environment. I was working as a junior game designer and technician, also in charge of the source control. It was my first time working with other roles that I learned about communication, workflow, presentation, attitudes, and different responsibilities in a team.
Game Design (drone projectiles, level obstacles, pickups and abilities)
​Created and implemented gameplay features (all drone projectiles and pickups, most obstacles)
​Debugged other features (character movement, respawn and dropping box mechanic)
Source control
Cleaned and tidied up directories and folders
Duration
~9 weeks
Engine
Unreal Engine 4