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Game & Level Designer
Replica: Video
分身 Replica (2022)
Top-down Strategic Puzzle
Replica was designed and developed in the Global Game Jam 2022 Hong Kong during my third year at university. I was working as a game and a level designer with a team of people I first met. The game is developed in Unity that I had very little experience with, and my teammates helped me a lot while building the levels and adding the mechanics. Reaching the end of the jam, I was handed over the writing dialogue task as the original writer also the 2D artist was very busy. It has been a fun and valuable experience working with people who are not students and have different backgrounds.
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Game Design (traps)
Level Design (all levels, 13 in total)
Built levels and added traps
Wrote dialogue
Replica: Projects
Duration
~1 week
Engine
Unity
Replica: List
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