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Game & Level Designer
Replica: Video
分身 Replica (2022)
Top-down Strategic Puzzle
Replica was designed and developed in the Global Game Jam 2022 Hong Kong during my third year at university. I was working as a game and a level designer with a team of people I first met. The game is developed in Unity that I had very little experience with, and my teammates helped me a lot while building the levels and adding the mechanics. Reaching the end of the jam, I was handed over the writing dialogue task as the original writer also the 2D artist was very busy. It has been a fun and valuable experience working with people who are not students and have different backgrounds.
Game Design (traps)
Level Design (all levels, 13 in total)
Built levels and added traps
Wrote dialogue
Replica: Projects
Duration
~1 week
Engine
Unity
Replica: List
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